Call OpenCV functions from C#.net (Bitmap to Mat and Mat to Bitmap)


This is the second article of the article series which provide answers to following question! How to call OpenCV functions from C#.net or VB.net. Specially this article describes, how to pass System.Drawing.Bitmap to OpenCV and get a resultant image as System.Drawing.Bitmap from OpenCV.


Note that System.Drawing.Bitmap is the class type which allow you to manipulate images in C# while OpenCV treat images as cv::Mat (matrix). Therefore we need a way to convert from Bitmap to Mat vice versa in order to process and show processed images. This is the place where wrapper involved. For more details about wrappers, please refer previous article. 


From Previous Article...
So now we are going to create this wrapper for our application. Since we are dealing with .net framework, we can use CLR (Common Language Runtime) technique to create this wrapper. First you have to create a CLR project in Visual Studio. This post will describe, how to call Opencv functions from winfrom/C# and apply an Opencv filter to an image and show the Opencv window from winform.


Download complete Visual Studio project.

Step 1 - Create CLI Project

First of all we need to have a CLI project where we can call C++ functions from .net. You can follow the steps from previous article to create a CLI project.

Step 2 - Create converter function from Bitmap to Mat

Now we need to convert System.Drawing.Bitmap to cv::Mat. To do this conversion, we need to get to the primitive level of both data type. That's mean, we can simply think every image has created from a set of bytes. So bytes can live in both C++ and C#. Therefore the cv::Mat should be created from the set of bytes of Bitmap. Simply copy all bytes from Bitmap to Mat, finally it will create Mat from Bitmap. Use following function to do this conversion.

Mat BitmapToMat(System::Drawing::Bitmap^ bitmap)
{
    IplImage* tmp;

    System::Drawing::Imaging::BitmapData^ bmData = bitmap->LockBits(System::Drawing::Rectangle(0, 0, bitmap->Width, bitmap->Height), System::Drawing::Imaging::ImageLockMode::ReadWrite, bitmap->PixelFormat);
    if (bitmap->PixelFormat == System::Drawing::Imaging::PixelFormat::Format8bppIndexed)
    {
        tmp = cvCreateImage(cvSize(bitmap->Width, bitmap->Height), IPL_DEPTH_8U, 1);
        tmp->imageData = (char*)bmData->Scan0.ToPointer();
    }

    else if (bitmap->PixelFormat == System::Drawing::Imaging::PixelFormat::Format24bppRgb)
    {
        tmp = cvCreateImage(cvSize(bitmap->Width, bitmap->Height), IPL_DEPTH_8U, 3);
        tmp->imageData = (char*)bmData->Scan0.ToPointer();
    }

    bitmap->UnlockBits(bmData);

    return Mat(tmp);
}

Step 3 - Add System.Drawing namespace reference.

Once you add above function to your CLI project, you will get an error on System::Drawing::Bitmap. The reason for this error is that the project has no reference to System::Drawing::Bitmap. Follow below steps to add the reference.

Open project properties of CLI project.
















Select Common Properties then References , Click on Add New References... It will open a window that can select dll files where you can add as references.















Select Framework under Assembly category. Then mark System.Drawing.









Now the project has referenced System.Drawing, and you should not see any compile errors in the function.

Step 4 - Create converter function from Mat to Bitmap

Same as previous conversion, we need to perform this conversion from the primitive level. That's mean we need to reconstruct the Bitmap from Mat's image data bytes. Use following function to convert from cv::Mat to System.Drawing.Bitmap.

System::Drawing::Bitmap^ MatToBitmap(Mat srcImg){
    int stride = srcImg.size().width * srcImg.channels();//calc the srtide
    int hDataCount = srcImg.size().height;
   
    System::Drawing::Bitmap^ retImg;
       
    System::IntPtr ptr(srcImg.data);
   
    //create a pointer with Stride
    if (stride % 4 != 0){//is not stride a multiple of 4?
        //make it a multiple of 4 by fiiling an offset to the end of each row


       
//to hold processed data
        uchar *dataPro = new uchar[((srcImg.size().width * srcImg.channels() + 3) & -4) * hDataCount];

        uchar *data = srcImg.ptr();

        //current position on the data array
        int curPosition = 0;
        //current offset
        int curOffset = 0;

        int offsetCounter = 0;

        //itterate through all the bytes on the structure
        for (int r = 0; r < hDataCount; r++){
            //fill the data
            for (int c = 0; c < stride; c++){
                curPosition = (r * stride) + c;

                dataPro[curPosition + curOffset] = data[curPosition];
            }

            //reset offset counter
            offsetCounter = stride;

            //fill the offset
            do{
                curOffset += 1;
                dataPro[curPosition + curOffset] = 0;

                offsetCounter += 1;
            } while (offsetCounter % 4 != 0);
        }

        ptr = (System::IntPtr)dataPro;//set the data pointer to new/modified data array

        //calc the stride to nearest number which is a multiply of 4
        stride = (srcImg.size().width * srcImg.channels() + 3) & -4;

        retImg = gcnew System::Drawing::Bitmap(srcImg.size().width, srcImg.size().height,
            stride,
            System::Drawing::Imaging::PixelFormat::Format24bppRgb,
            ptr);
    }
    else{

        //no need to add a padding or recalculate the stride
        retImg = gcnew System::Drawing::Bitmap(srcImg.size().width, srcImg.size().height,
            stride,
            System::Drawing::Imaging::PixelFormat::Format24bppRgb,
            ptr);
    }
   
    array^ imageData;
    System::Drawing::Bitmap^ output;

    // Create the byte array.
    {
        System::IO::MemoryStream^ ms = gcnew System::IO::MemoryStream();
        retImg->Save(ms, System::Drawing::Imaging::ImageFormat::Png);
        imageData = ms->ToArray();
        delete ms;
    }

    // Convert back to bitmap
    {
        System::IO::MemoryStream^ ms = gcnew System::IO::MemoryStream(imageData);
        output = (System::Drawing::Bitmap^)System::Drawing::Bitmap::FromStream(ms);
    }

    return output;
}



Now we can convert cv::Mat to System.Drawing.Bitmap. You can call BitmapToMat() function to convert C# Bitmap and use converted Mat to do image processing from OpenCV, so OpenCV will produce processed image as Mat type, here you can use MatToBitmap() function to return Bitmap type object back to C#. Now you can treat this processed Bitmap as a normal Bitmap in C#.

Step 5 - Use converter functions and do image processing.

You can use above 2 functions and your own image processing code to create processed image from an input image. Here, I am trying to apply "medianBlur" opencv filter to C# Bitmap image. This is a sample code which show how to use these conversion functions along some opencv functions.


System::Drawing::Bitmap^ MyOpenCvWrapper::ApplyFilter(System::Drawing::Bitmap^ bitmap){
    Mat image = BitmapToMat(bitmap);//convert Bitmap to Mat
    if (!image.data){
        return nullptr;
    }

    Mat dstImage;//destination image

    //apply the Filter
    medianBlur(image, dstImage, 25);

    //convert Mat to Bitmap
    System::Drawing::Bitmap^ output = MatToBitmap(dstImage);

    return output;
}

Step 6 - Call from C#

Now you can call this function from C# by passing a Bitmap type object to the method and it will return the filter applied image back as a Bitmap. So you can use this returned Bitmap as a normal Bitmap in C#.

//open jpg file as Bitmap
Bitmap img = (Bitmap)Bitmap.FromFile(@"C:\Users\Public\Pictures\Sample Pictures\Tulips.jpg");

OpenCvDotNet.MyOpenCvWrapper obj = new OpenCvDotNet.MyOpenCvWrapper();
Bitmap output = obj.ApplyFilter(img);//call opencv functions and get filterred image

 output.Save("test.jpg");//save processed image

If you put this code in an event handler in C#, it will looks like this,

Step 7 - Use returned Bitmap from OpenCV in C#

you can use this returned Bitmap as a normal Bitmap in C# such as setting the image for PictureBox. Following code will open a Bitmap from a file, process in opencv to apply filter and show the results in a C# PictureBox control.

private void btnOpen_Click(object sender, EventArgs e)
{
    //allow user to open jpg file
    OpenFileDialog dlogOpen = new OpenFileDialog();
    dlogOpen.Filter = "Jpg Files|*.jpg";
    if (dlogOpen.ShowDialog() != System.Windows.Forms.DialogResult.OK)
        return;

    //open jpg file as Bitmap
    Bitmap img = (Bitmap)Bitmap.FromFile(dlogOpen.FileName);

    pbSrcImg.Image = img;//set picture box image to UI

    OpenCvDotNet.MyOpenCvWrapper processor = new OpenCvDotNet.MyOpenCvWrapper();
    Bitmap processedImg = processor.ApplyFilter(img);//call opencv functions and get filterred image

    pbDstImage.Image = processedImg;//set processed image to picture box
}

Where pbSrcImg and pbDstImage are PictureBox UI controls in C#. Once you open a jpg image it will show the UI as follow,



Download complete Visual Studio project.


From Previous Article...
So now we are going to create this wrapper for our application. Since we are dealing with .net framework, we can use CLR (Common Language Runtime) technique to create this wrapper. First you have to create a CLR project in Visual Studio. This post will describe, how to call Opencv functions from winfrom/C# and apply an Opencv filter to an image and show the Opencv window from winform.

Continue Reading...

Call OpenCV functions from C#.net

OpenCV is a C++ library, .net is different platform. Therefore, how to call Opencv functions from .net or how to call Opencv functions from C# or vb.net. This is possible because remember we are using Visual C++ for our Opencv projects and VC++ also a part of .net platform. This will allow you to wrap our specific opencv functions to be able to call from C#. A wrapper means an intermediate party which act as a communicator between 2 different sides. Simply you can use this technique to keep your front end GUI in C#, vb.net or WPF while keeping opencv as the back end to do image processing.

So now we are going to create this wrapper for our application. Since we are dealing with .net framework, we can use CLR (Common Language Runtime) technique to create this wrapper. First you have to create a CLR project in Visual Studio.

This post will describe, how to call Opencv functions from winfrom/C# and apply an Opencv filter to an image and show the Opencv window from winform.

Step 1 – Create a CLR project

Click on File-->New Project and select CLR under Visual C++ then select Class Library.

Then you will get a sample header file and cpp file for your wrapper class where you have to put all the functions' headers in class definition (in .h file) to be able to call from C#.

Step 2 -Apply OpenCV Configurations to the project.

 You can set all the project properties for Building and Linking a normal Opencv C++ project or you can import all the properties at once from an existing Property sheet as explained in this article.

Step 3 - Create CLR functions to call from C#


Now create a method in CLR class to call from C#. Here we need to keep something in mind, that is, C# deal with pointers (unless you specify as not a pointer/reference). Therefor all the parameters for this method should be pass as a pointer. But for now we will create a method without parameters.

Type following code in your class
    public:
        void ApplyFilter();


Now ApplyFilter is the method that we are going to call from C# using an object created from MyOpenCvWrapper class.

Step 4 - Include Opencv headers

Add all the header files of opencv that you need for this class, Here we just need cv.h and highgui.h. Remember to add include derivatives to your header file

#include <opencv\cv.h>
#include <opencv\highgui.h>


Step 5 - Code for the method

Open your cpp file and enter following code. This is the function that we are going to call from opencv and this is the code to do image processing. you can follow normal way to implement a class in C++.
#include "OpenCvDotNet.h"

using namespace OpenCvDotNet;
using namespace cv;

void MyOpenCvWrapper::ApplyFilter(){
    Mat image = imread("C:\\Pictures\\Hydrangeas.jpg");
    Mat dstImage;

    if (!image.data){
        return;
    }

    //Apply the Filter
    GaussianBlur(image, dstImage, Size(31, 31), 0);

    namedWindow("Image Window", CV_WINDOW_KEEPRATIO);
    imshow("Image Window", dstImage);
}



Code Explanation -
This code will open the image named "Hydrangeas.jpg" from "C:\Pictures" directory and check whether image opened successfully or not. Then it will apply a filter and show the result in an opencv window.

Step 6 - Add reference to C# project

Create and add a new project to your solution by Right click on your solution.

Now you can create either "Windows Form Application" or "WPF Application" or any other project type to use your opencv code. For this article I am using "Windows Form Application". After adding Winform project to your solution, your solution explorer should has 2 projects (CLR project and winform project).


Now you can Right click on Reference on WinFormProject and add reference to CLI project. You can find your project under Solutions/Project.

Step 6 - Call OpenCV from Winform project

Now you have made the link between winform and cli project which includes opencv calls. Note that the architecture (32bit or 64bit) of both projects should be same and the .net framework versions should be same on both projects to build your whole solution.

Use the class that we created from CLI project to create an object in C# and call the method that we created in CLI project from C#. then you should see the success !

I just added a button to my winform and call the method from there.

private void button1_Click(object sender, EventArgs e)
{
   OpenCvDotNet.MyOpenCvWrapper obj = new OpenCvDotNet.MyOpenCvWrapper();
   obj.ApplyFilter();
}

Step 7 - Run and test

Now you can run your winform application. Remember to set the winform project as the "Startup Project"
Then once you clicked on the button, you should see an opencv window showing a blur image.



This is a very simple way to call and get an output from opencv using winform/C#. My next post will describe how to pass a C# System.Drawing.Bitmap to CLI project and get the output image as a System.Drawing.Bitmap from the Opencv CLI.
Continue Reading...